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Ressource : Krita Brushes v4

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Here is my 4th brushkit for Krita. A little 5x5 grid of my best tools.
As I keep painting daily, I also keep tweaking my brush-set on the fly, day after day.
I saw I was more productive with less brush, so I reduced the amount of them.
This brushkit is a personnal one, suited to my technics, and style. It's not a generalist brush kit.
Have a fun time painting with them !

Download: 2014-05-02_deevadkrita-V4.zip  
The brush are compatible with Krita 2.8 and probably future versions
License : CC-0 /public domain.

To install them,  unzip, and paste the three resulting folder ( brushes / paintoppreset and patterns  ) into your Krita user preference directory ( exemple on linux )
You can also open your preference directory inside Krita : Edit > Ressources > Open Resources Folder , don't forget to restart Krita after

Here is a demo of brush stroke made with them , for more infos on other presets, look at the previous V3 guide :



and a rough speedpaint with :
( for more demo, just look at my artworks from last summer to now ; especially Gooseberry ones )





Potion of flight

The Summer Sacrifice

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This is the cover for the middle grade fantasy "The Summer Sacrifice" by Holly Hinton
The creation process, detail of the book and more about can be read on the blog "Batch Of Books" if you follow this link :
http://www.batchofbooks.com/2014/05/cover-reveal-and-creation-process-for.html

Thanks to Holly again for her feedbacks during process, investment and the time we shared together working on this book cover.
The book is scheduled for release on June 21st, 2014  ( I'll update here a link to a shop at this date ).



full cover artwork made with the open-source digital painting software Krita, v 2.8

Musical Triptic

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"Musical Triptic" is a piece of three 80x80cm canvas ( around 32x32 inch ) , painted with Acrylic. It's a decorative piece, for a part of my home and also a personal project.
This painting was made with different process and a big amount of various layers. Knife, watercolor/ink-likes parts, alla prima, heavy texture work and even collage and copper/gold parts.
... It was of course a pleasure to play so much with the textures, digital-painting world is so dry and '2D' ...

1. The three canvas in situ , a wall of my living-room kept for playing music.


2. A close-up on the left part , to show the collage of music score ( reproduction of hand written piece of F.Chopin )


3. Because I work with digital-painting, I don't have a real painting workshop anymore , so I had to improvise one on my living-room. 


4. The initial speedpainting I did with Krita to plan my work and effect. I could watch it during all the process to not go too much into the chaos.

Episode 2 : Rainbow potions

Ressource : Krita Brushes v5

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A free, minimalist, compact, with black&white thumbnail brushpreset kit for the free and open-source software Krita.
Designed for my own productivity. for less color pollution on screen, and tested during monthes incrementally on github.

a. Digital brush, rounded, flat, angular. Opacity on pressure. F symbol = flow opacity.
b. Expressive brushes
c. Rakes or textured strokes
d. Mixbrushes and blend tools
e. Stamp / textures, cloudy, grungy
f. Hard texture and chalks
h. Tools : Eraser, Warp, Alchemy, Clone,Line.  

Download on Github :https://github.com/Deevad/deevad-krita-brushpresets/releases/tag/v5.0

Compatibility : With Krita 2.8 serie

License : Brushes CC-0 /public domain . Demo picture on this page : CC-By , attributed to David Revoy.

Installation : Unzip, and copy/paste the folders into your Krita user-preference directory : screenshot on Linux .
You can open your preference directory inside Krita : Edit > Ressources > Open Resources Folder.
Restart Krita.

Support : If you need support for installing brush in your operating system, connect now to the Krita developper chat here . Fill a nickname and ask your questions, someone will reply to help you. (Note : It can take some time, be patient ).

Versions: this is V5.0, previous releases pages : V4.0 | V3.0 | V2.1 | V1.0a .

From blue sketch to digital ink with Krita

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This is a tutorial about the "traditional to digital" topic. You'll see all the step I use for drawing, scanning and cleaning my webcomic Pepper&Carrot
In the first part of the tutorial, I'll show you my choice for sketching, and 'inking' with pencil.
In the second part, we will scan the lines, and clean them in Krita to keep only the pencil artwork.
In the last part, I'll show how to tint the lines, and make them transparent to be ready to receive a full color work later.

The following tutorial is released under a Creative Commons Attribution License , and indirectly sponsored by my Patreons.

1. Warming up

I start every day with a sheet of A4 sketch at the same time I drink coffee at morning. I usually draw facial expression, then poses and sometime thumbnails. It's not meant to look 'good sketch'. I do it to be in sync with my volumes, and also break the stress to draw badly later on the day. This morning, a little thumbnail catch my attention [ under, outlined in orange ]. It's certainly a classic composition, or something a bit cliché for a run and jump pose ; but I wanted to see this one done with more details.


2. Guidelines

I take my reference on the side of my desk [1] and with a new sheet of paper I start drawing guidelines [2] . I keep them very light and subtle, with minimal pressure on my blue pen. I use Pentel Blue lead in 0.5mm. I tested also many other brands, and the Pentel are the one who suit more my taste and drawing style. You can see I trace large arc ; and keep the whole things undetailed. I'm looking for composition, and energy. My gesture are large, and I handle the pen also differently than usual to not draw with the wrist or finger, but involve the whole arm in the gesture.


3. Blue sketch

I keep drawing with my blue pencil, and add details. I'm doing my best to build the main volumes. I usually keep the shapes simple. I need to let room for still getting a bit of freedom on the next step. The goal is not to make a perfect blue sketch, then to just overwrite each one of lines. That would be just boring.


4. Erasing

With my kneaded eraser, I soft erase my blue sketch. Pentel blue lines are really hard to erase, so you don't risk to loose a part of the drawing definitely anyway. The purpose of this step is simple : make the sketch line easier to remove with Krita later, because they will be less dark ; and also bring comfort to my inking process. With a bright sketch, it's easier to see the rendering of your dark pencil lines.


5. Inking... well, without ink

I 'ink' my drawing with Stabilo lead pencil 0.5mm B , it's soft on my Bristol paper ; and allow me dark and light grey variations. it's also very precise.
Note : my Cintiq 21UX don't allow me to draw with this same precision. That's why I'm not using it. Pixels are too big, stylus too far from the surface, and stylus nib impact this glass at 5mm over the real surface. So impracticable for my style of inking.


'Inking' is over !


6. Scan

I scan on my Xubuntu 14.04 Linux desktop with Xsane, from the default package.
Note my super compact dark windows border theme for Xfce , I share it on my Github. My file manager is Nemo.
I can setup Xsane to just grab all the surface of the scanner, and save them as PNG 300dpi in color automatically on my disk.


7. Krita

I open my file in Krita ( version 2.8.5 from the Kubuntu update ppa ). The only modifications I made on my Krita install is the usage of a dark theme, and for the presets my last brushkit. Note for tester or developers : The raw scanned file is available at the end of this tutorial.


8. Cropping

I rotate my Image with Image > Rotate > Rotate image 90° to the right .
Then, I select the crop tool , and in the tool options ; I activate the 'Thirds' Decoration. This lines helps me to setup a better cropping.
I added over the screenshot here under green line to show you the composition lines I'm looking for.


9. Filter : Color Adjustment curves

Open Filter > Adjust > Color Adjustement curves, [1] and flatten the channel RED and GREEN [2] , [3] . Don't touch the BLUE one [4].
You should get a full Blue picture. By doing this, you'll merge the blue datas of your sketch into this ocean of blue ; and so, sort of removing them.


Protip :  Accelerate your workflow, save a preset for your filters the next time you need to use them. It works for all the filter in Krita. Press 'Edit Presets' on the top-right corner [1]. And then 'Bookmark current' [2]. Your preset will be added to the list [3] . You can also rename the item with a right-click (eg. here : "RGB->Blue only" is my name for this preset ).


10. Desaturate Max

Now, to remove all the blue in our artwork, call the Filter > Adjust > Desaturate , and use the 'Max' option in the list.


11. Tweak values with Levels

Open the levels, Filter > Adjust > Levels and move the little black triangle cursor where the histogram graph start to show datas [1] ; and clean all the white-grey noise [2]. When you scan paper, you usually get a little mountain in the histogram on the white part (right) to clean.
I also crop the black [3] because I want to avoid black pixels on my lines.



12. Manual cleaning

You have now time to just take a brush pick black or white color, and fix your artwork the digital way.  I don't use black, but a 90% black one, so I use my color history in the advanced color selector [1] to retrieve the color each time. I manually clean the dust, redo the line I didn't like, or deform and transform the whole drawing. I 'm drawing often with a little rake [3] and clean with a bigger preset, like my roller-brush [2]. For this artwork, I did only a classic dust-removal work, painting with white over all the little dark grayish stain .


13. Line-art coloring

Open the Filter > Adjust > HSV Adjustement, and start to click 'Colorize' [1] , then you can adjust the hue and the saturation [2]. I don't recommend to tweak the Lightness [3]. My taste here is for a dark Burnt Sienna . Save a Presets [read : chapter 9] if you need to find the exact same color setting next time.



14. Remove the white

In order to keep just our lines, we need to remove the white background. But our image is flat. A good filter to handle this is the Filter > Colors > Color to Alpha.
The default setting of this filter is to remove pure white, and the default threshold is perfect for this task.


15. Manage layers

We deleted the white background in our drawing and now we will create it again. But this time it will be on a separate layer under. For doing this, create a new layer, and put it just under our line-art. Fill it with White ( select white color, then go to Edit > Fill with foreground color ). Then rename the layers for making the project cleaner.



16. Save it

Just a little reminder : Save your artwork as *.kra .



17. Final line-art :

This is a low resolution of the cleaned line-art. If you want to get a look at the full resolution, download it (link at the end of the tutorial).


Summary :

This method to remove blue-lines looks maybe complicated and long because this tutorial is detailed with many notes and photos. But once you master it, it's a 3 min job. And you can repeat it easily across a pack of ten page of web-comics . The main infos to remind :
  1. Color adjustement curves and make Blue by flatting Red and Green channels ( 2 click with a preset )
  2. Desaturate Max ( 2 click with or without a preset )

Other part are just too easy in a workflow and make sens by themself  ( crop, contrast, remove alpha ).
From all the method I read (often about Gimp or Photoshop ) this is the fastest one for me, with the best results and centered around a single software, Krita. That's why I use it in production.

Conclusion :

Now our file is ready to receive a paint layer between our Bakground layer and our Lines.
Also, I have a method to color my artworks, but this will be for a next tutorial ! ( coming after Pepper&Carrot ep3 )



Source files :

* Raw scanner (PNG, 300dpi, Xsane)
* End *.kra files ready to color ( Krita 2.8.5, *.kra )
Download here : http://sta.sh/019n962job53e (11MB)

License :

This tutorial is indirectly sponsored by my 81 Patreons.
 Join them if you want to support me into the creation of free webcomics, free tutorials with cool license :-)

 Creative Commons License
This tutorial and the artwork is licensed under a Creative Commons Attribution 3.0 Unported License.

Links :

I recommend also you to read the exellent article : Removing blue lines from a drawing: The rise of the colour channels.  with Gimp and Krita by Wolthera van Hövell tot Westerflier.





Gmic line-art colorization

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Introduction :

This is an article dedicated to the Gmic filter'colorize', a new and next generation computer-assisted tool for colorization image filter.

This filter was created by David Tschumperlé , project manager and main developer of Gmic.

The filter improved a lot on this September 2014 ( and was started around spring 2013 ). I kept an eye on the filter development since the very beginning as a tester, but I got totally enthusiast about it recently ; especially when filter became interactive and more user friendly.

I ) Overview

1) What kind of problems it solves :

A bit of context here, the first steps of colorizing a line-art, usually with flat zone is a super long, annoying and robotic work.

How artist usually handle this task :
- Brush : simply take a brush and fill manually the color (a.)
- Fill Bucket : use a fill bucket tool and click the area, then correct with brush (b.)
- Of course, both methods (often used together) introduce quality problems(c.)



A lot of artist find with time their own recipes to reduce this step. Also digital-painting software proposes set of features to make the life of artist less difficult : auto-enlarge fill bucket result, gap detection for fill bucket, better selection tools, filter to fill every zones with random colors ...etc...

Here I'm used to the brush method (a.). It's might not look obvious on the size of the little 'grumpy unicorn drawing' here, but I'm sure you can imagine the long time it represents repeating this on a lot of comic pages. Not surprising that even on the comic industry, 'preparing page with flat color zone' is even a job, and a full-time-working position.

2) Gmic filter solution :

Gmic 'colorize' filter works a bit like a smart fill bucket tools on steroïd , it's really interactive, and the previous boring task with bad results become suddenly a fun part of the job with a clean result.

How it works :
  - Feed Gmic with a lineart ( eg. a b&w picture ) 
  - Select colors and place color markers/tokens on the picture ( you can move them or delete them too )
  - At any moment press <Space> to update the rendering and gmic will smartly fill the colors detecting edges (d.)
  - Place more markers until the result is good and keep press <space> to update.
  - Press Enter at the end ; Gmic will export a color map image as a result. (e.)

Note : Gmic fills the gaps and don't care if the line are transparent, or sketchy.  It's very fast to do.


3) The result :

In Krita ( my favorite digital-painting software ) open your line-art and import your color map ( drag and drop the file over the canvas, or in Menu>Layer>New>Import Layer ); put your line-art on the top of your layer stack with the 'multiply' mode to test (f.) . You might be amazed by how the color-map is exact and clean ; even under transparent line-art(g.).

For sure, you 'll meet minor issue here and there and will need to clean parts manually sometime, but the bigger part of the work is done for setting your flat zones, and it's done , again, very fast .
 



II ) Real example inside a workflow :

In the upcoming Pepper&Carrot ep.3, an open webcomic I'm writing, I use the colorize filter to prepare my comic pages.

1) Setting area with clean edges

I don't use the filter 'colorize' to color all the little details. The filter is able to do this for sure, but for my usage I prefer to use it to obtain large groups of the same color.


click to enlarge


2) Import in Krita

I reinject the colormap obtained by Gmic in my Krita *.kra files, and correct the areas if necessary. In this case, I had a glitch only on her hair ( still visible on the screenshot ) ; easy to correct.

click to enlarge


3) Painting within the limits of selected areas

Real fun start here; I keep the layer with Gmic result on the bottom of my stack and use it as a color-selector layer ; I use "magic wand" on it to select area of colors. Within this selections, I can paint freely while keeping really clean edges. It's really convenient for my style, because I like soft shading, and not shading with only hard edges as often used on comic, cartoon and anime.  


click to enlarge


4) Post-production effects

I add a color-grading pass using often the adjustment curves, color-balance, and contrast/brightness curve.
Final touch is to texture my result for the watercolor effect.


click to enlarge




III ) Install notes :

This filter is very recent in September 2014 and still beta.
Package for mac, windows and Linux are available here on sourceforge on the sourceforge of the Gmic project.
If you have already a version of Gmic better than 1.6.1 , then you don't need to install anything. Just refresh the filter database.
This installation will install the gimp_gmic plugin as well.

notes for 'buntu Linux 14.04 , 64bit:

You'll need libtiff4_3.9.7-2ubuntu1_amd64.deb , required dependencie, available here  (from older repo).
I installed gmic_1.6.*_beta_amd64.deb available here on sourceforge.


IV ) Usage via Gimp-Gmic plugin

You'll need Gimp 2.8 installed, and the Gmic beta plugin.

1. Open

Open with Gimp your Line art

click to enlarge

2. Call the Gmic filter dialog

The filter can be found on regular installation under the menu Filters > G'MIC

click to enlarge

3. Find and setup the filter

Note : refresh your filter database ( press the button of a circular arrow at the bottom of the 'Available filters' list. it's between a '+' button to add the filter to your favorites, and a checkbox with 'internet' label, to benefit from the additional Internet filters update )
This is the harder part ; Select under the categories 'Black&White'(1.) the filter 'Colorize[interactive]'(2.)  ; then on the right side, setup (3.) :
- Input type : Lineart  ( we choose 'Lineart' here , exept if you want to recolorize an old black&white photo )
- Output type : Original image + color-only layer  ( to get two resulting layers )
- View resolution : Choose a setting depending your hardware performance , this will affect the preview refresh time, and preview quality.
- Palettes : optionnal ; select on disk a palette ( *.gpl format )
Then when ready, press Ok (4.)


click to enlarge

4. Gmic colorize interactive dialog

The dialog will appear on your desktop ( you'll probably need to reorganize the windows a bit to be more comfortable ).

Mini how to use :
You can start to take a color from the palette , and place your markers on the canvas
Press <space> to update the filter, do it often.
Usefull : right click on a marker to delete it ; and right-click on a color on canvas to color-pick it.
When the work is done, press <Enter>

click to enlarge

Here are all the list of the keyboard commands so far :
- Left mouse button creates a new colored control point (or moves an existing one).
- Right mouse button over a control point deletes it.
- Right mouse button anywhere else picks a color from the image.
- Mouse wheel, or keys 'CTRL+arrows UP/DOWN' zoom view in/out.
-'CTRL+mouse wheel', 'SHIFT+mouse wheel' or arrow keys move image in zoomed view.
- Key 'SPACE' updates the extrapolated color field.
- Key 'TAB' switches between markers view modes.
- Key 'BACKSPACE' deletes the last control point added.
- Key 'PAGE UP' increases image contrast.
- Key 'PAGE DOWN' decreases image contrast.
- Keys 'CTRL+D' increase window size.
- Keys 'CTRL+C' decrease window size.
- Keys 'CTRL+R' reset window size.
- Keys 'ESC', 'Q' or 'ENTER' exit the interactive window.

5. Back in Gimp

When you press <enter> the filter will export in your Gimp layer stack 2 layers ; the original line and the color-map.
You can then place your lines on the top (1.) and set the blending mode to multiply (2.) ( or using the Color > Color to Alpha to remove the white part of the image )
Just export this as a *.ora ( open raster ) if you want to continue to work your color on Krita or Mypaint :)

click to enlarge
That's all :-)

V ) Usage : command line style :

Start to update the filter , in a terminal :
gmic -update
... to update and download all the recent filters. That's it. You have Gmic beta with last filters.

You can then launch Gmic 'colorize' filter this way :
Save your lineart in a folder ( eg. lineart.png ) and open a terminal into this folder, and copy or adapt :
gmic lineart.png -x_colorize 1,1024,1 -s c,{3-s} -o[-1] colors.png
Here is another variant if you save also in this folder a palette.gpl file to get an additional palette dialog. 
gmic linear.png -input_gpl palette.gpl -x_colorize[0] 1,1024,1,[-1] -k[0] -s c,{3-s} -o[1] colors.png
It will open a canvas with your artwork, and under or around a dialog with the palette.
The terminal will write you how to use the filter, and command to use. ( screenshot under )
 

a Terminal windows , after a Gmic colorize filter done from command line

That's it, have a good coloring time

VI ) Usage : video demo

Here is a demo video, by David Tschumperlé over a Pepper&Carrot line-art :-)



Conclusion :

I saw so many comic artist compromising their own line-art style by making all the area closed, all the lines pure black, etc... What's the meaning of all of that ? optimize the artwork to use non efficient tools as the fill-bucket? Yes. Most of line-art artworks are still under the slavery of outdated tools constrains. And most artist prefer change their own style for something more synthetic, robotic and predictable in order to win a bunch of painful hours of work. I don't blame, and I totally understand as I tried myself during many years to ink this way, to optimize my own workflow to make the fill-bucket tool easier to use. But I couldn't use pure black lines, use only big simple shapes and close all my line gaps ; I like the feeling to ink my comics with pencil , and my lines are full of grays shades, and I don't close always my lines and shapes. I even like to crosshatch a bit, and detail texture with messy lines here and there. A nightmare to colorize...

But a filter like the Gmic 'colorize' is really bringing on the table an innovating answer to the problem. This will really improve my productivity, and the quality of my artworks as I can now invest more time on the shading and post-production. I even think it will help me to make more spontaneous pencil artworks, get more relax and ink more freely ; because I know they'll be simple to color...

Next step ? Getting this directly plugged into the filter menu of Krita ? :-)  

Many thanks to David Tschumperlé for all his work on Gmic,
and many thanks to Timothée GIET too for all the test he also made of this very cool tool.

License :

This article and example ( including Pepper&Carrot artworks ) is licensed under a Creative Commons Attribution 3.0 Unported License.

This tutorial is indirectly sponsored by my Patreons.  Join them if you want to support me into the creation of free webcomics, free tutorials with cool license :-)

Creative Commons License

Episode 3 : The secret ingredients

What skills are needed to draw?

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Introduction

It's rare to get a big picture of the skills you need to learn when you start to draw or paint figurative art from imagination...  I receive many emails about it ; beginner are often lost, and miss a sort of general page. That's what I'm trying to solve here with a sort of table of content : to list the skills you need to know and practice to get better at drawing and painting figurative artworks. Each mini chapter attempt to explain with my words the 'what', the 'why' and the 'how' in the clearest and shortest possible way. So, then it's easier to get the big picture and search for specific tutorials with your favorite search engine. I propose also this 'map' to anyone wanting to improve or perfecting their drawing/painting skill. I'll use this overview myself to drive my training exercises or review missing or weak points on my artworks. If you start drawing from scratch here is my advice : be generalist at first and learn a bit of all to get the basics, then focus on specific areas one by one.


1. Perspective

What is it : The art of representing three-dimensional objects on a two-dimensional surface.
What's the purpose :  Do not draw flat, simulate depth on your 2D paper surface.
What's to learn about it : The perspectives grids, how basic shapes ( squares, circles, etc... ) behave on perspective and how to keep proportions.


an artwork built with two vanishing points ( green and red )

2. Proportions

What is it : The comparative relation of size between all the object in your scene.
What's the purpose : Draw objects with recognizable identity thanks to a set of respected relative measurements.
What's to learn about it : Learn by memory the proportions, find mnemonic to remember the relation easily, build a proportion vocabulary.


highlight with orange lines of a basic set of proportions and relation over painting ( left ) and a sketch ( right )

3. Anatomy

What is it : The study of the structures.
What's the purpose : Draw things that look believable ( humans, animals, plants but also vehicles, etc... ).
What's to learn about it : Joins, bones, muscles, how it works, how it breath, how parts are fixed together, etc...


left : studies of hands on left, center : studies of skeleton posing, right : muscle study

4. Composition

What is it : The placement or arrangement of the visual elements.
What's the purpose : Serve the artwork to the viewer eyes in a pleasing or expressive way.
What's to learn about it : A set of receipts and a general vocabulary of how a picture organization and framing impact the meaning, or the ease of reading.


various thumbnails done before starting an artwork ; composition research

5. Lighting

What is it : Lightness or darkness expressed with values of colors.
What's the purpose : Create the illusion of light, trace propers casted shadows, reveal the volumes and set an expressive mood.
What's to learn about it : Values, shadow casting, material surfaces, light bouncing, light properties ( underwater, threw materials, etc.. ).


left : light source revealing various materials, right : light usage to introduce a second character outside the frame ( casted shadow )

6. Edges

What is it : A way to split silhouettes and shapes of the objects in your scene.
What's the purpose : To ease the reading of the picture, split overlaps of objects or shapes and increase feeling of depth.
What's to learn about it : Edge style ( hard / soft / lost ) for paintings, Lines style ( weight, speed, ghost ) for line-arts.


left and center : edges in painting, right : line-art thickness

7. Colors

What is it : Art of choosing efficient colors ( hue, shade, tint ).
What's the purpose : Add more vibrancy, mood and emotional impact to your artwork.
What's to learn about it : Color systems ( monochromatic, complimentary, etc... ), emotional impact of colors and traditional meaning.


top-left : 3 circles of colors representing the palette used for this artwork ; three complimentary tones.

8. Gesture

What is it : Art of rendering movement or dramatic pose in a static drawing.
What's the purpose : Inject life, flow, expression, energy into static shapes and capture action or movement.
What's to learn about it : Expressive sketch, rapid execution drawings, studies of anything in movements. Often a warm-up exercise.


left : Gesture of pinguin at the zoo, center : action gesture study, right : warm-up sketches for posing

9. Style

What is it : Aesthetic, taste or style. It often depends of fundamental standards ( ethic, historic, societal, symbolic ), art or cultural groups, art market.
What's the purpose : Serves the artwork in a appealing way to an audience.
What's to learn about it :  your own taste, culture, artistic group as both an audience and a creator.


left : classic portrait in black and white , center : heavy stylized ( and weird ) character and painting style, right: my comic stylization.

10. Concept

What is it : A drawing can abstract development of new concepts, ideas associations, inventions and propose new design. It's an overall engineering process.
What's the purpose : Propose new visuals, objects, characters, creature to entertain or inform an audience.
What's to learn about it : how things works, how to create new things, association of ideas, happy accidents, creative process.


A new type of vehicle ( right ) a new type of dragon ( center ) and a medieval house who never existed before this drawing ( right ).

11. Communication

What is it : A picture can transfer a complex and large amounts of data quickly. The adage "A picture is worth a thousand words" describes it really well.
What's the purpose : An artist can communicate ( intentionally or not) to an audience.
What's to learn about it : Reading images ( decoding messages sent, nonverbal means ), encoding meaning, storytelling, message. 


A leaf artwork doesn't communicate a lot ( left ) but the accumulation of elements and facial expression can create a complex storytelling ( center ).
Association of symbols as a vulture made of journal paper ( right ) can create a deeper meaning to speak about unethical journalism.


Conclusion : a meaningful illusion


If you can mix with success all the discipline above, you'll be able to achieve the feeling of volumes, depth, texture, light, gesture, movement and life on a static surface. This will immerse your audience into a universe and ease communication of your ideas, storytelling or message. And by the end, that's how I consider the global skill : a capacity to create meaningful illusions. All this palette of skills will train your mental intelligence ( memory, management, decision ) but also your emotional intelligence ( feelings, emotions, subconscious ), this is a complete exercise requiring knowledge, observation, imagination but above all you'll need to PRACTICE, PRACTICE and PRACTICE. Drawing skill is like a muscle (and you obviously don't get stronger by reading books about weightlifting or watching online videos about it) so have fun drawing and painting and build your unique skill.

( Sorry for my mistakes, I am french and my english skill is far to be perfect. I appreciate corrections )

License :
Creative Commons License
This work is licensed under a Creative Commons Attribution 3.0 Unported License.

Support :
I'd love to have your support to help me fund and publish more open content.
Please be my Patreon

Episode 4 : Moment-of-genius

Special holiday episode

Flying around Komona making-of tips

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Direct link to  watch it on Youtube 
High-res final lossless 6400x3600px artwork link : on DeviantArt ( the download button on the right column )

Introduction :

The artwork "Flying around Komona" is a large illustration for the future www.peppercarrot.com website. I also recorded a timelapse video of the process ( video on top ). The artwork took me around 16h and I decided to accelerate it to a 10min final video. The resulting timelapse is an descriptive document about my actual workflow to paint this style but I wanted to add more informations. I thought at first of adding a voice over, but I dislike other Youtube video with lazy voices over. Also, I'm french, and talking in english over a video double the difficulty of this practise.  So, I decided to create something else, and write this 'companion making-of tips'. I hope they'll do a nice addition to the video, and also the reverse ; the video will illustrate the tips in live.

This tutorial, video timelapse and high-res illustration is a free bonus for my Patreons. Join them if you want to support the creation of more webcomics, tutorials with open license and without any paywalls.

License :

Creative Commons License

Artwork, video timelapse, article are licensed under a Creative Commons Attribution license to "David Revoy,  www.davidrevoy.com". You are free to :

Software used in the video :

Krita 2.9beta compiled from sources on a Linux Mint Cinnamon 17.1 desktop with a Plank docker on left. It was screenrecorder with SimpleScreenRecorder, batch encoded with mencoder, and video-edited with Kdenlive. Krita 2.9 will be released for end February.

Brush presets used in the video : 

My next brush kit for Krita 2.9beta is also ...  still in beta. So nothing finished yet. But I would say 90% final ; you can download it already here : https://github.com/Deevad/deevad-krita-brushpresets/archive/master.zip



1. The Coco background

When I start an artwork from scratch with digital, I often start on a light-grey background value. I name it the "Coco background" because the Hexadecimal color code I use is easy to remember #C0C0C0 ( C zero C zero C zero ). When I draw, I spend hours focusing the screen and using a pure white background is too aggressive for my eyes on newer LCD screens. I feel like a rabbit in the headlight of a car ! So I found it a good habit to draw over this grey background. Another benefit : You can also add bright values while sketching. An evident con : it looks a bit sad and greyish...



2. Thumbnails

The thumbnail step is not only useful for setting up a good composition. It's a real brainstorming time, where you can focus on ideas and the concept of your picture. On this picture I wanted to represents a lot of elements and in a predefined way. I wanted the picture to get a ratio of 16:9 for being a wallpaper, and also I wanted to be able to crop a very wide landscape in it for a website header (1) and still see main elements ( my character Pepper, her cat Carrot and a floating city in background. ).  Pose of the character, main curves of the artworks, composition and feeling are all linked together. Doing multiple attempt is necessary if you have something in mind and want a result not too far away from your first vision.



3. Structure : redraw thumbnails

I tried during years to enlarge my thumbnails and paint-over them directly. My main issue with this workflow was always the same : inherit of a bad pose, flat and bad proportions from the thumbnail and spend a lot of time fixing it during the painting. Nowadays, I prefer to redraw my thumbnails using simple geometric shapes and focus on volumes and proportion. It's easy to cut this drawing without regrets, transform ( Krita 2.9 has excellent tools to tweak this ) and move things around at this step. Building a better base and take time at this step is like saving many hours on later steps.



4.Composition guides

I like to keep an eye on central lines, diagonals and third. If you like composition theory ; getting this type of guidelines is just a big basic ( note: I like also the golden ratio, and the golden spiral ; but they are too hard for me to trace them on the fly). I pasted under a little step by step in (5) steps with my technic to trace them with the line tool. It's just basic geometry tips. But it's good to know it ; because this way you can subdivide a square even if this one is in perspective.





5. Drawing with values

When I use the expression 'drawing with value', I don't mean with 'correct values of grey'. It's just something I found to be faster than just drawing with line-art or outlines. With large brush and values, I can shape really quickly volumes and mass ( eg. hair ) , and split a bit the artwork in areas. I like to use for this step a brush with a linear opacity and with dirty edges rendering.



6. Cleaning the grey

Cleaning the grey background and replace it with white is easy with the level editor filter ( Ctrl + L ). Then when the background is white, I like to also convert the white to alpha with the filter 'Color to Alpha'. Now the canvas is ready to paint under this sketch.



7. Background painting

I like to start with the background, because it's a relaxing part and also it does a good starting point to have an idea of the lighting setup of the scene and the general ambiant. I keep large stroke, and I try to not do too long lines of painting. Usually little dots works better than lines to describe object in the distance. For the clouds, I use a sort-of-watercolor brush I made. Krita 2.9 can now mimic the preset I made for Mypaint. I'm happy to can use this type of effect back.



8. Komona painting

For the flying city of Komona, I built it in a very logical way, step by step. Big volumes with hard edges first, then big mass, then progressively I added thin details. It was possible to handle this complex element this way because I already got many sketches about this place. So, I only had to follow the concept-art I made.



9. Scatter brush

Painting hundreds of little dots can be a pain. Krita can help if you know the right option to check. Here in the brush editor I show how to activate the Scatter effect (1) , and how I enable it (2) with a variable strength (3). You can also adapt the spacing of in the 'Brush Tip' if you want less dots. Digital brushes like this one helps a lot to fill large zone, but never forget to do manual retouch at the end with a single dot brush ; a good brush shortcut like this one happens only when you can't guess a trick was used.



10. Colored sketch

I turn my sketch to a violet color with the HSV/HSL Adjustment filter ( Ctrl + U ), this is only a stylistic choice as I don't want to get too much black shading into my colors. It helps me to get setup colored shadows. I usually pick blue, violet, red, or brown for this , it depends the ambient of the artwork. 



11. Using two viewports to detail

One of the top feature of the upcoming Krita 2.9 is the possibilities to setup multi-viewports and works with multiple documents open.  Zooming and painting little details is a dangerous exercise where you can break the overall look of your artwork. But with another viewport it is now possible to control the overall at the same time, and even jump between the two viewports.



The image under shows how to activate multiviewport. You need to first go into the preferences and activate the 'subwindows' mode ( by default Krita open tabs ). Then go to Windows > New View > and select your windows already open. ( Note : it's often far on the right of the drop-down panel, a bit hard to do with a stylus )



12. The butterflies brush preset

While painting the artwork I made another brush preset on the fly to preview an effect. I started to paint with black on a white square background little strokes as if they were distant butterflies. I kept them painterly and dirty to not get a clipart or vector cold effect. I select them and press Ctrl + Shift + C , to copy visible , then in the brush editor , under Brush Tip > Stamp the brush should appear as a preview (1)  ( if the brush doesn't appear , or if you decide to change it , you can refresh it  with (3) 'Use as Tip' ). Checking 'Use color as mask' is a good idea ; this way the white will become transparent, and the black will paint with the selected color. You can use the Scratchpad (4) on the left of the brush editor to test your brush.



An interresting effect for this Fx brush is to activate the 'Hue' (1) Enable the sensor (2) and choose a Fuzzy sensor (3) . Fuzzy is similar to Random ; this way we obtain a brush with random Hue. Ideal for painting rainbows of any particules.



13. Patterns on socks

Just an easy basic tips : when all details are painted, it's fun to add pattern with a Multiply blending mode and a light desaturated color. It's acting like a glazing pass.



14. The negative check

I always do this when polishing large artworks with large bright sky: Create a layer on the top of your stack (1) , fill it with a bright yellow (2) and setup the blending mode to Difference (3) . The color of the sky will appears under a new contrast and you'll see better how to clean the little artifacts. I smudge them with a smudge preset (4).



Final artwork

The final artwork is a high colored energetic piece as I wanted ( maybe a bit too 'smoothed' and flat , I must admit ) for the header of the future dedicated www.peppercarrot.com website. The final flat file is a badass 20MB png , 6400x3600px available on DeviantArt . You can also download here the 1080p wallpaper version




Creative Commons License

Pepper&Carrot new website

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My open webcomic, http://www.peppercarrot.com got a new website, and it's now online.

Check the three long making-of of episode 3, 4 and 5 under 'webcomic' ; the fan-arts gallery, and a fully illustrated 'Philosophy' page. Pages are also now faster, and I can host the 1GB of 'Sources' directly. I also cleaned my blog : http://www.davidrevoy.com/blog , tagging all 300 articles licenses so now you can search content by license, or software. (eg: http://www.davidrevoy.com/tag/cc-by )
Feel free to send any feedback about it if you meet a problem or see an easy improvement.
Challenge now: finish to draw long episode #6  'Potion challenge' , answer all emails and finish freelance artworks.

Krita 2.9 comic coloring tutorial

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I recorded this two tutorials videos to illustrate the usage of two new and upcoming features in Krita 2.9 : Colorize[interactive] , via Gmic, and Split Filter.






artwork: Schichimi & Yuzu, future secondary character of Pepper&Carrot



Krita brushes v6

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Back to color, large choice of brush, and fun...


There is a french proverb roughly translated by "a good worker take care of his tools".
This is still into this spirit I keep care of my brushkit since years.

I also share my ressources another time for free, under public-domain license, to every one ;
thanks to the support of my patrons, especially the one who donate +3$ on Patreons to support
the creation of ressources and tutorial between each episodes.
Thank you again for your support, It really means a lot!


 Here is my new and 6th brush kit for Krita :

Demo :








  • Changelog:

    • removed fake flow pressure tweak ; 2.9 has now real flow sensor.
    • added two 'tag' in the bundle, v6 and v6-compact
    • brushes has 'deevad' as a prefix ; for quick search , grouping, and to identify them on disk.
    • removed workaround for smudging with empty pattern ; 2.9 has smudge radius and many fix for color-smudge
    • added pencils I use for Pepper&Carrot digital inking and sketching
    • added more painterly brushes
    • recovered the 'screentone tool' from v3
    • ported a part of my old Mypaint V2 brushes to Krita
      • watercolor brushes
      • flow brushes
      • a kit to detail, rigg lines
      • better blend&paint brushes
    • improved textures
    • experiment ( last row ): impressionism kit
    • experiment for fun: cat, snaaake, bird

    Known issue:

    • sorting of the brushkit icon is not consistent underhood ( filename, name ) and use tweaks to keep Krita arranging them automagically with A~Z sorting method ( renaming and sorting brush presets on Krita is a really not user friendly, it's even user offensive by design :-D )
    • knife with draw angle doesn't behave well, many issue in corners when changing angle
    • 'overlay mode' for color smudge is good but problematic when working'under other layers' ; I removed the option, smudging happen only on current layer, not all the stack
    • brush presets can be slow on older config. I optimized them to work on my machine ; a icore7 2.4GHZ, Linux Mint, 8GBRam and a Nvidia GTX680. They also are ok on my laptop icore3 2.5GHZ, Antergos Cinnamon, 4GB Ram, Intel HD 4000.


Making-of Pepper&Carrot ep3

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A twenty pages long making-of of for long episode 3 of my webcomic Pepper&Carrot : many sketches, a speedpainting storyboard, all the raw pencil version and a lot of screenshot during the process.





















Making-of Pepper&Carrot ep4

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The making-of of the episode 4 of my webcomic Pepper&Carrot : sketches, speedpaintings, storyboard and a lot of screenshot during the process.





















Making-of Pepper&Carrot ep5

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The making-of of the episode 5 of my webcomic Pepper&Carrot : sketches, speedpaintings, storyboard and a lot of screenshot during the process.














Line-art tips with Krita

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A new video tutorial about Line-art tips in Krita. The theme was voted by my Patreon heros who support the creation of open tutorials ; Thanks again their support ! I hope you'll like it and I'm open to crits and comments to improve the next ones.

Text version for those who can't hear or turn up the volume :

Intro

Hi , my name is David Revoy and welcome to this video about lineart tips or inking tips with Krita 2.9.

Two preset toggle switch with [/] key

When you start inking you'll probably need to switch often between an eraser preset and a ink preset.
The fastest way to switch is probably with the numpad 'divide' key on your keyboard.
This key toggle switch between your previously selected preset, and your actual one.
When you open your artwork , select an eraser preset ; then select directly your inking preset.
Now, you can draw, press numpad 'divide' key on your keyboard to switch to eraser, draw again.
Note: this technic works with any preset.

Convert your sketch to bright blue tones

If you want a better visibility of your final line-art, while inking over your sketch ,
you will probably want to turn your sketch to a brighter value. Turning it to a bright blue tones help to better see what you are doing with your line art.
There is many way to turn a layer into blue ; but the less destructive and less resource intensive I found is
to uncheck the 'Blue' channel in the layer properties, then reduce the opacity.
With this method, you also can keep drawing on your sketch layer while inking ; your black or dark color will be displayed automatically as bright blue.
Note: This technic works also on groups

Stabilizer in toolbar

I use a lot the stabilizer feature of Krita to smooth my lines.
But I often need to turn it off and on while working , and the 'tool option' panel takes too much room on screen to be always displayed.
If you right click on your top toolbar, you can configure it ; filter the 'Available actions'  with the keyword 'Smoothing'
then add the items 'Basic' and 'Stabilizer' to the right panel. The right panel is a vertical representation of your toolbar.
Press 'Apply' to preview.
You can rename the two feature into 'On' and 'Off' to be shorter on your toolbar.
Now you can access to control your stabilization mode with simple buttons.
 

Transformations

Correcting a proportion or moving a part of your drawing at the inking part is often difficult.
You can trasnform your Inking layer, but it's hard to repeat the same action ( especially with complex transformation ) for the layers under.
If you group all your layers ; and apply the transformation on the group ; you'll be able to deform all the layer with a single action.
If you want to protect a specific layer from the recursive transformation, just 'lock' it before.

Speedlines

You can create amazing speedline effect with Krita.
Create another layer ; Select the 'Ruler Assistant Editor' ; display your 'tool option docker' to select 'Parrallel Ruler'.
Click on the canvas to create a new widget.
Then go back to the brush tool , and in the tool option activate the  'Assistant' checkbox.
Now all your lines should be parrallel to your ruler.
You can do various line width with your pen pressure.
When it's over, delete the ruler widget with the   'Ruler Assistant Editor' tool.
You can now transform your line to bring an additional fluid movement to them.
Note : You can also paint other type of Speedlines using other ruler. Feel free to explore.

Conclusion

That's all for today, I hope you learnt something with this video.
Any help is welcome to improve and grow my channel ; feel free to subscribe, share-it or thumb-up it.
If you want to support this type of video tutorial on a regular basis, I invite you to be one of my patrons on Patreon.
For anything else, comment bellow , I'll be around.
Good bye, and have fun with inking.

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